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Joined 2 years ago
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Cake day: July 5th, 2023

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  • I can understand why it was polarizing. The game for sure broke a lot of norms in the franchise, and I too wasn’t happy about that at first, because it didn’t meet my initial expectations. But I think the weapon system is designed to encourage the player to explore the game mechanics, which if you just stick with one type of weapon you miss so much of, so I think it’s important to the game that they had it the way they did.

    But yeah, I remember hating it at first so I definitely get it. My perspective changed but I totally understand if it never worked for you.




  • I dunno, my mind changed a bit on this once I played BotW. As long as weapons are significantly different enough and there’s always ways to be effective with each, and you get a non-stop slew of them to rotate through, it’s fun.

    If you lose any of the above conditions though and you’re just constantly trying to repair your weapon set, needing to pack stupid numbers of repair kits or stop at the corner store in town or whatever to repair your only set, that’s a no from me dawg.

    But it can be fun. When I first played BotW I was really frustrated about durability until I complained about it to my friend and he was like “dude who cares, just pick up one of the 20 weapons laying on the ground and keep moving” I realized that I no longer need to hoard all the best weapons and I could just send it, and the game got way more fun.

    That being said, most games do it poorly and 90% of the time I agree with you. Looking at YOU dead Island 2