A new study published in Nature by University of Cambridge researchers just dropped a pixelated bomb on the entire Ultra-HD market, but as anyone with myopia can tell you, if you take your glasses off, even SD still looks pretty good :)

  • w3dd1e@lemmy.zip
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    54 minutes ago

    I didn’t get why HD tv was relevant at all. I really did not understand that for a couple years.

    Then I got glasses.

    I suspect 4k matters for screens of a certain size or if you sit really close, but most of us don’t so it doesn’t matter.

  • fritobugger2017@lemmy.world
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    4 hours ago

    The study used a 44 inch TV at 2.5m. The most commonly used calculator for minimum TV to distance says that at 2.5m the TV should be a least 60 inches.

    My own informal tests at home with a 65 inch TV looking at 1080 versus 4K Remux of the same movie seems to go along with the distance calculator. At the appropriate distance or nearer I can see a difference if I am viewing critically (as opposed to casually). Beyond a certain distance the difference is not apparent.

    • markko@lemmy.world
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      4 hours ago

      Exactly. This title is just clickbait.

      The actual study’s title is “Resolution limit of the eye — how many pixels can we see?”.

  • DarthAstrius@slrpnk.net
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    5 hours ago

    Hard disagree. 4K is stunning, especially Samsung’s Neo-QLED. I cannot yet tell a difference between 4K and 8K, though.

  • Baggie@lemmy.zip
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    6 hours ago

    Honestly after using the steam deck (800p) I’m starting to wonder if res matters that much. Like I can definitely see the difference, but it’s not that big a deal? All I feel like I got out of my 4k monitor is lower frame rates.

  • Sauvandu60@lemmy.ml
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    5 hours ago

    i suspect screen size would make the difference. you won’t notice 4K or 8K on small screens.

    • CatAssTrophy@safest.space
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      3 hours ago

      It’s the ratio of screen size to distance from the screen. But typically you sit further from larger screens, so there’s an optimization problem in there somewhere.

      • tomalley8342@lemmy.world
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        1 hour ago

        so there’s an optimization problem in there somewhere

        The optimization problem is actually the point of the study, encoded as PPD, which represents the density of a display’s pixel per degree of your eye’s field of vision. It says that any more than 53-94 PPD is imperceptible to most. You can see if your display makes the cutoff if you have the viewing distance and screen size here:

        https://www.cl.cam.ac.uk/research/rainbow/projects/display_calc/

  • 4am@lemmy.zip
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    7 hours ago

    Highly depends on screen size and viewing distance, but nothing reasonable for a normal home probably ever needs more than 8k for a high end setup, and 4K for most cases.

    Contrast ratio/HDR and per-pixel backlighting type technology is where the real magic is happening.

    • MangoCats@feddit.it
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      6 hours ago

      Depends on your eyes quite a bit, too. If I’m sitting more than 15’ back from a 55" screen, 1080p is just fine. Put on my distance glasses and I might be able to tell the difference with 4K.

    • b34k@lemmy.world
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      2 hours ago

      Except everyone uses crap bit rates and compression on their streaming content and it really doesn’t look that much better than 1080p. UHD Blu Rays tho are a totally different story, absolutely outclassing lower res content.

  • youmaynotknow@lemmy.zip
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    7 hours ago

    This is so much bullshit. 4K does make a difference, specially if playing console games on a large TV (65" and up).

    • SaharaMaleikuhm@feddit.org
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      3 hours ago

      Console games that all run at <720p getting upscaled to hell and back. We have come so far since the PS3 where games ran at <720p, but without upscaling. lol

    • MangoCats@feddit.it
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      6 hours ago

      If you’re sitting 3’ from the screen, sure. Even 8K is better, if your hardware can drive it.

  • treesquid@lemmy.world
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    9 hours ago

    4k is way better than 1080p, it’s not even a question. You can see that shit from a mile away. 8k is only better if your TV is comically large.

    • balance8873@lemmy.myserv.one
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      7 hours ago

      I think you overestimate the quality of many humans’ eyes. Many people walk around with slightly bad vision no problem. Many older folks have bad vision even corrected. I cannot distinguish between 1080 and 4k in the majority of circumstances. Stick me in front of a computer and I can notice, but tvs and computers are at wildly different distances.

    • SereneSadie@lemmy.myserv.one
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      5 hours ago

      I can immediately tell when a game is running at 1080p on my 2K monitor (yeah, I’m not interested in 4K over higher refresh rate, so I’m picking the middle ground.)

      Its blatantly obvious when everything suddenly looks muddy and washed together.

      • psycotica0@lemmy.ca
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        5 hours ago

        I think that’s relevant to the discussion though. Most people sit like two feet from their gaming monitor and lean forward in their chair to make the character go faster.

        But most people put a big TV on the other side of a boring white room, with a bare white ikea coffee table in between you and it, and I bet it doesn’t matter as much.

        I bet the closest people ever are to their TV is when they’re at the store buying it…

  • TheFeatureCreature@lemmy.ca
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    13 hours ago

    Kind of a tangent, but properly encoded 1080p video with a decent bitrate actually looks pretty damn good.

    A big problem is that we’ve gotten so used to streaming services delivering visual slop, like YouTube’s 1080p option which is basically just upscaled 720p and can even look as bad as 480p.

    • SaharaMaleikuhm@feddit.org
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      3 hours ago

      This. The visual difference of good vs bad 1080p is bigger than between good 1080p and good 4k. I will die on this hill. And Youtube’s 1080p is garbage on purpose so they get you to buy premium to unlock good 1080p. Assholes

      • TheFeatureCreature@lemmy.ca
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        2 hours ago

        The 1080p for premium users is garbage too. Youtube’s video quality in general is shockingly poor. If there is even a slight amount of noisy movement on screen (foliage, confetti, rain, snow, etc) the the video can literally become unwatchable.

    • notfromhere@lemmy.ml
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      8 hours ago

      I can still find 480p videos from when YouTube first started that rival the quality of the compressed crap “1080p” we get from YouTube today. It’s outrageous.

      • IronKrill@lemmy.ca
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        6 hours ago

        Sadly most of those older YouTube videos have been run through multiple re-comoressions and look so much worse than they did at upload. It’s a major bummer.

    • Feyd@programming.dev
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      13 hours ago

      Yeah I’d way rather have higher bitrate 1080 than 4k. Seeing striping in big dark or light spots on the screen is infuriating

    • woelkchen@lemmy.world
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      13 hours ago

      A big problem is that we’ve gotten so used to streaming services delivering visual slop, like YouTube’s 1080p option which is basically just upscaled 720p and can even look as bad as 480p.

      YouTube is locking the good bitrates behind the premium paywall and even as a premium users you don’t get to select a high bitrate when the source video was low res.

      That’s why videos should be upscaled before upload to force YouTube into offering high bitrate options at all. A good upscaler produces better results than simply stretching low-res videos.

    • deranger@sh.itjust.works
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      13 hours ago

      HEVC is damn efficient. I don’t even bother with HD because a 4K HDR encode around 5-10GB looks really good and streams well for my remote users.

    • someguy3@lemmy.world
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      13 hours ago

      I stream YouTube at 360p. Really don’t need much for that kind of video.

  • Hackworth@piefed.ca
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    13 hours ago

    I can pretty confidently say that 4k is noticeable if you’re sitting close to a big tv. I don’t know that 8k would ever really be noticeable, unless the screen is strapped to your face, a la VR. For most cases, 1080p is fine, and there are other factors that start to matter way more than resolution after HD. Bit-rate, compression type, dynamic range, etc.

    • EndlessNightmare@reddthat.com
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      22 minutes ago

      8K would probably be really good for large computer monitors, due to viewing distances. It would be really taxing on the hardware if you were using it for gaming, but reasonable for tasks that aren’t graphically intense.

      Computer monitors (for productivity tasks) are a little different though in that you are looking at section of the screen rather than the screen as a whole as one might with video. So having extra screen real estate can be rather valuable.

    • ZoteTheMighty@lemmy.zip
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      4 hours ago

      Would be a more useful graph if the y axis cut off at 10, less than a quarter of what it plots.

      Not sure what universe where discussing the merits of 480p at 45 ft is relevant, but it ain’t this one. If I’m sitting 8 ft away from my TV, I will notice the difference if my screen is over 60 inches, which is where a vast majority of consumers operate.

    • Lemming6969@lemmy.world
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      5 hours ago

      People are legit sitting 15+ feet away and thinking a 55 inch TV is good enough… Optimal viewing angles for most reasonably sized rooms require a 100+ inch TV and 4k or better.

    • Tarquinn2049@lemmy.world
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      9 hours ago

      So, a 55-inch TV, which is pretty much the smallest 4k TV you could get when they were new, has benefits over 1080p at a distance of 7.5 feet… how far away do people watch their TVs from? Am I weird?

      And at the size of computer monitors, for the distance they are from your face, they would always have full benefit on this chart. And even working into 8k a decent amount.

      And that’s only for people with typical vision, for people with above-average acuity, the benefits would start further away.

      But yeah, for VR for sure, since having an 8k screen there would directly determine how far away a 4k flat screen can be properly re-created. If your headset is only 4k, a 4k flat screen in VR is only worth it when it takes up most of your field of view. That’s how I have mine set up, but I would imagine most people would prefer it to be half the size or twice the distance away, or a combination.

      So 8k screens in VR will be very relevant for augmented reality, since performance costs there are pretty low anyway. And still convey benefits if you are running actual VR games at half the physical panel resolution due to performance demand being too high otherwise. You get some relatively free upscaling then. Won’t look as good as native 8k, but benefits a bit anyway.

      There is also fixed and dynamic foveated rendering to think about, with an 8k screen, even running only 10% of it at that resolution and 20% at 4k, 30% at 1080p, and the remaining 40% at 540p, even with the overhead of so many foveation steps, you’ll get a notable reduction in performance cost. Fixed foveated would likely need to lean higher towards bigger percentages of higher res, but has the performance advantage of not having to move around at all from frame to frame. Can benefit from more pre-planning and optimization.

      • 4am@lemmy.zip
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        7 hours ago

        A lot of us mount a TV on the wall and watch from a couch across the room.

        • Tarquinn2049@lemmy.world
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          6 hours ago

          And you get a TV small enough that it doesn’t suit that purpose? Looks like 75 inch to 85 inch is what would suit that use case. Big, but still common enough.

      • Damage@feddit.it
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        8 hours ago

        I’ve got a LCD 55" TV and a 14" laptop. Ok the couch, the TV screen looks to me about as big as the laptop screen on my belly/lap, and I’ve got perfect vision; on the laptop I can clearly see the difference between 4k and FULL HD, on the TV, not so much.

        I think TV screens aren’t as good as PC ones, but also the TVs’ image processors turn the 1080p files into better images than what computers do.

        • Tarquinn2049@lemmy.world
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          8 hours ago

          Hmm, I suppose quality of TV might matter. Not to mention actually going through the settings and making sure it isn’t doing anything to process the signal. And also not streaming compressed crap to it. I do visit other peoples houses sometimes and definitely wouldn’t know they were using a 4k screen to watch what they are watching.

          But I am assuming actually displaying 4k content to be part of the testing parameters.

    • Credibly_Human@lemmy.world
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      13 hours ago

      Seriously, articles like this are just clickbait.

      They also ignore all sorts of usecases.

      Like for a desktop monitor, 4k is extremely noticeable vs even 1440P or 1080P/2k

      Unless you’re sitting very far away, the sharpness of text and therefore amount of readable information you can fit on the screen changes dramatically.

      • cmnybo@discuss.tchncs.de
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        12 hours ago

        The article was about TVs, not computer monitors. Most people don’t sit nearly as close to a TV as they do a monitor.

        • Credibly_Human@lemmy.world
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          12 hours ago

          Oh absolutely, but even TVs are used in different contexts.

          Like the thing about text applies to console games, applies to menus, applies to certain types of high detail media etc.

      • Rai@lemmy.dbzer0.com
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        11 hours ago

        Complete bullshit articles. The same thing happened when 720p became 1080p. So many echos of “oh you won’t see the difference unless the screen is huge”… like no, you can see the difference on a tiny screen.

        We’ll have these same bullshit arguments when 8k becomes the standard, and for every large upgrade from there.

  • dejected_warp_core@lemmy.world
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    10 hours ago

    Sure but, hear me out, imagine having most of your project sourcecode on the screen at the same time without having to line-wrap.

    • CeeBee_Eh@lemmy.world
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      7 hours ago

      I’ve been using “cheap” 43" 4k TVs as my main monitor for over a decade now. I used to go purely with Hisense, they have great colour and PC text clarity, and I could get them most places for $250 CAD. But this year’s model they switched from RGB subpixel layout to BGR, which is tricky to get working cleanly on a computer, even when forcing a BGR layout in the OS. One trick is to just flip the TV upside down (yes it actually works) but it just made the whole physical setup awkward. I went with a Sony recently for significantly more, but the picture quality is fantastic.

    • DeadPixel@lemmy.zip
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      9 hours ago

      And then there’s the dev that still insists on limiting lines to 80 chars & you have all that blank space to the side & have to scroll forever per file, sigh….