Fight me
I would, but if we’re using 2e it’s gonna take hours.
Gentle nerd freak of the pacific northwest. All nation states are vermin.
Fight me
I would, but if we’re using 2e it’s gonna take hours.
The problem with asking others how the heck they regulate without drugs is that they’re not you. They don’t have your brain or your hormones.
No solution from someone without the problem is likely to work and most people with the problem do not have a solution.
If i can find a sweet spot where i’m challenged but succeeding in an environment free of selfish unethical people, then i can get through the day without a toke. At the moment its bong-a-fucking-clock.
I also think that like a lot of old d&d, it just wasn’t very good.
Having an encumbrance system isn’t necessarily bad - there are plenty of design goals it can support, as you point out. But counting out every pound and ounce has always been more work than most players want to do.
Probably encumberance, almost certainly the single most ignored rule in rpgs.
But honorable mention goes to old school AC/THAC0 - the mechanics were originally for modern-era battleship game where armor class referred to size. Using the smallness of boats to model the defensive power of better armor was never going to produce sensible results. THAC0 was always unweildy at the table, slowed play, and turned combat into a chorus of “uggghhhh does a 13 hit?” “Ugh… no.”
I wasn’t convinced that this was actually any better than live laugh love, but you’re right. This is way better.